Games Reviews

At first glance, Unity of Command 2 may look intimidating, the familiarity of the pint-sized tanks and military men that populate its World War II battlefields obscured by an impenetrable fog of unintuitive jargon and confounding icons. But once the confusion clears it reveals a surprisingly straightforward wargame whose keen focus on establishing and severing
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There’s a part in Wattam where your friend (an old-fashioned telephone) is crying because the sun took its receiver and is making a long-distance phone call. To solve this cellular problem, you have to gather all of your friends, stack them up, and climb on top of them so you can explain the situation to
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It’s easy to think of how some of your favorite video game genres might fit together. In the space of just pure imagination, it’s possible to completely deconstruct familiar tropes and wildly throw them against a wall to see what sticks, challenging established norms without consequence. It’s this sort of unhinged creativity that makes Supermash
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You’ve earned the right to mess with the XCOM formula when you’re the person chiefly responsible for it. Julian Gollop was the co-lead designer on the original XCOM: UFO Defense in 1994, and Phoenix Point, from Gollop’s new studio Snapshot Games, is a self-described spiritual successor to XCOM. At first it feels all too familiar:
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Hell is teeming with demonic masters tricked into subservience by Lucifer himself–or Lucy, as Strife affectionately calls him in Darksiders: Genesis. An isometric hack-and-slash bonanza, the latest instalment in the Darksiders series sees you puppeteer dastardly duo War and Strife in a combat-fueled romp filled with bombastic brawls, infernal abominations, and quippish one-liners. The protagonistic
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Before it made games that just dropped the pretense altogether and used plastic instruments, Harmonix was already the master at turning your average, run-of-the-mill controller into an instrument of musical chaos in Frequency and Amplitude. That same ethos is the engine driving Audica, which seeks to do the same for VR motion controllers. It’s a
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Shenmue III is an anomaly, a game that feels like it doesn’t really exist. It’s as though it was beamed here from a parallel universe where the Dreamcast was an ongoing success and early-aughts game design remained the norm decades later. The truth is much more banal, of course: It’s the result of a (sometimes
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It is to damn with faint praise to admit my favourite part of Blacksad: Under the Skin happens within the pause menu. Specifically, the menu option called “Progress.” Here you can browse a comic book that tells the story so far, its speech bubbles and illustrated frames altered to reflect the choices you’ve made. The
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Planet Zoo is a beautifully detailed and mechanically rich management sim that sometimes stumbles under the weight of its own systems. The diverse lineup of exquisitely rendered animals is utterly delightful, and the tools you’re given to build your dream zoo with are mostly intuitive, though there are exceptions. Though hampered by slow progression and
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With each new Pokemon game comes a new set of Pokemon, mechanics, and a region to discover, and Sword and Shield are no exception. The vibrant Galar region is a consistent delight to explore, incentivizing and rewarding collecting and battling in equal measure, and grandiose battles add an exciting dimension to the familiar Gym formula
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The premise for Sparklite sees a world where constant earthquakes shake up environments and the only true refuge is in the sky. Everytime you drop to the world below it’s both familiar and different; the environments are made up of different tiles, and like a game of Catan, they’re shuffled anew on every trip. It’s
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Racing in Palm City–the fictional street racing capital of the world–is all about earning money and building a reputation. During the day there are sanctioned races on closed streets, with safety barriers, an adoring crowd, and substantial cash prizes awaiting those who cross the finish line. At night, illegal street racing engulfs the city’s neon-soaked
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With each new Pokemon game comes a new set of Pokemon, mechanics, and a region to discover, and Sword and Shield are no exception. The vibrant Galar region is a consistent delight to explore, incentivizing and rewarding collecting and battling in equal measure, and grandiose battles add an exciting dimension to the familiar Gym formula
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With each new Pokemon game comes a new set of Pokemon, mechanics, and a region to discover, and Sword and Shield are no exception. The vibrant Galar region is a consistent delight to explore, incentivizing and rewarding collecting and battling in equal measure, and grandiose battles add an exciting dimension to the familiar Gym formula
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